About Online FFmpeg Runner

Overview

OnlineFfmpegRunner is a web-based tool that allows users to execute FFmpeg commands directly in their browser using ffmpeg.wasm. No downloads or installations are required.

Features

  • Run FFmpeg commands in the browser without installing FFmpeg.
  • Supports video, audio, and image processing.
  • Fast and lightweight, utilizing WebAssembly for high performance.
  • Client-side execution ensures privacy—your files never leave your device.

Usage

  1. Upload or provide a media file.
  2. Enter your desired FFmpeg command (e.g., -i input.mp4 -vf scale=1280:720 output.mp4).
  3. Click Run to execute the command.
  4. Download the processed output.

Who is this tool for?

OnlineFFmpegRunner is designed for users who already know how to write FFmpeg commands and need a quick, no-install way to execute them in their browser. This tool is not a beginner-friendly video, audio, or image editor, but rather a direct FFmpeg command execution environment.

If you need to test commands, automate media processing tasks, or use FFmpeg without setting up dependencies, this tool is for you.

If you're looking for a more user-friendly way to process videos, images, or audio without learning FFmpeg syntax, check out my other tools that provide easy-to-use interfaces:

If you already have a specific FFmpeg command you need to run, this site is for you.

Technologies Used

  • FFmpeg.wasm – WebAssembly version of FFmpeg.
  • React – Frontend UI.
  • Next.js – Development framework.
  • Tailwind CSS – Styling framework.
  • TailwindUI Catalyst – Fundamental Layout Structure.

Limitations

  • Performance depends on browser capabilities and hardware specs.
  • Some complex FFmpeg commands may not be fully supported in WebAssembly.
  • Large files may cause high memory usage.

Latest Version & Updates

Version: v1.0
Last Updated: 1/03/25
New Features:

  • Fully browser-based FFmpeg execution.
  • Support for video, audio, and image processing.
  • Improved WebAssembly performance.

License

This project is licensed under the MIT License.

Contact

If you have any questions or feedback, feel free to reach out via my Personal Website or Brand Website.